Getting the world right for Percheron felt relatively straight-forward, especially once I’d visited cities such as Istanbul, Ephesus, Tunis, Dubai, Rhodes; each of them so different and yet that blending of the Eastern Med and the Gulf made Percheron feel so real in my imagination. I tend to do this for all my worlds. The Quickening, for instance, was a melding of all the places I’ve visited over many years of travel through northern Europe. I draw constantly on the real world rather than completely designing my storyworld from scratch. I like being anchored in that sense of reality whilst I allow my imagination to soar on the plot that the world supports.